Simply teleporting multiple carrier battleship fleets behind my screens without any predictability is killing the fun of predicting your oppponents moves and intelligent strategy. In religion, as in war and everything else, comfort is the one thing you cannot get. This is not a difficulty complaint as I still destroy them, its a complaint about predicting their actions and coming up with a sound strategy to defeat the opponent. trying to go on to that comfort without first going through that dismay. Search and destroy Play an ocean spanning deadly game of cat & mouse. Planes will return to base without launching their payloads and still have fuel, when clicking on them the airframe at bottom center of screen is red. Open world RTS A huge ocean to explore containing hundreds of islands to hide the enemy fleets. Even have them spawn at their homeland would be best.Įnemy fleets also spawn too frequently. A wing of US bombers will sometimes fly in circles for a few hours a quarter of the way to the target, perhaps waiting to group with the rest of the squadron but end up waiting until out of fuel. Never having engaged the enemy.Ģ: ship apthing is flawed: fleets will sometimes steer away from an enemy regardless of orders, even countermanding my orders to flee in certain directions to meet reinforcements, instead running from those very reinforcements/Ĥ: convoys travel straight to ther destination even if its through an enemy island and connot be course corrected or cancelled once enroute.Ħ:Enemy fleets should spawn further away from events/islands/fleets, not in the middle of multiple islands and task forces. Harass shipping and starve ports of vital supplies. Effortlessly switch between commanding the entire Pacific theatre and controlling the fate of individual vessels and planes. Planes will return to base without launching their payloads and still have fuel, when clicking on them the airframe at bottom center of screen is red. Victory at Sea Pacific features: Search and destroy enemy fleets across the entire Pacific Ocean. ( as they did at the battle of Dienbienphu ) to move in arms from China. A wing of US bombers will sometimes fly in circles for a few hours a quarter of the way to the target, perhaps waiting to group with the rest of the squadron but end up waiting until out of fuel. A formal naval blockade maintained by the surface ships and planes of the 7th. 1: Aircraft pathfinding is flawed: There are multiple issues, examples being US Carrier fighters will fly towards the northwest after engaging a target successfully instead engaging another target or landing.
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